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UX/UI/IXD Design Workflow

UX/UI/IXD Design Workflow

This workflow will guide you through the steps to create websites and web apps using Framepad for brainstorming and collaboration, Figma for wireframing and high-fidelity designs, and Framer for prototyping and animations. The process is broken down into key stages, including conceptualization, design, prototyping, and handoff.



1. Project Kickoff & Conceptualization (Framepad)

Objective: Establish the project’s vision, goals, and ideas collaboratively.
Tools: Framepad

  • Stakeholder Meetings: Gather all relevant stakeholders to align on project goals, target audience, features, and key pages or user flows.

  • Brainstorming & Idea Sharing: Use Framepad as an online whiteboard to brainstorm ideas. Sketch rough outlines of the user interface, key features, and flow.

  • Collaborate with team members to add sticky notes, rough wireframes, and comments in real-time.

  • Mind Mapping: Map out user journeys and website structure on Framepad to have a visual overview of the project’s flow. This helps identify core screens and user interactions.

  • Moodboards & Inspiration: Add design inspirations, color palettes, typography references, and visual moodboards directly in Framepad to keep all ideas centralized.



2. Wireframing & UI Design (Figma)

Objective: Create wireframes and transform them into high-fidelity designs.
Tools: Figma

  • Low-Fidelity Wireframes: Based on the brainstorming session in Framepad, create low-fidelity wireframes in Figma. Start by mapping out layouts for key pages (e.g., home, product, about, etc.).

  • Define the information architecture, basic page layouts, and user interactions.

  • User Flow Design: Design the user flow with Figma’s prototyping features to link wireframes together for simple navigation.

  • UI Design & Visual Styles: Once wireframes are approved, move into high-fidelity UI design in Figma. Apply the brand’s visual style, including:

    • Typography

    • Color schemes

    • Iconography

    • Spacing and alignment guidelines

  • Design System Creation: If the project is complex, create a design system in Figma to standardize components (buttons, forms, navigation, etc.) across the project.



3. Interactive Prototyping (Framer)

Objective: Create interactive prototypes with animations and transitions.
Tools: Framer

  • Import Designs from Figma to Framer: Export your design components from Figma and import them into Framer to maintain consistency across platforms.

  • Interactive Prototyping: Use Framer to add interactive elements such as hover effects, clicks, and page transitions to your static Figma designs.

  • Define custom interactions, such as form submission animations or sliding navigation menus, to make the prototype feel more like the final product.

  • Micro-interactions & Animations: Add micro-interactions for elements like buttons, toggles, and scroll-based animations to improve the user experience. Use Framer’s animation tools to create smooth transitions between pages and components.

  • Responsive Design Testing: Use Framer’s responsive design features to ensure that the design works well on different screen sizes (e.g., mobile, tablet, desktop).


4. Collaboration, and Refinement (Figma & Framepad)

Objective: Collaborate with stakeholders to iterate and refine the design.
Tools: Figma, Framepad

  • Share Prototypes for Feedback: Share the Framer prototype with stakeholders for review. This provides a clickable, interactive version that stakeholders can test on different devices.

  • Collect Feedback: Use Framepad to host another collaborative session to gather feedback on the prototype. Document key points for refinement.

  • Iterate on Designs: Return to Figma to apply necessary design changes. Sync these updates to Framer for a revised interactive prototype.



5. Handoff to Development (Figma)

Objective: Prepare the design for handoff to developers.
Tools: Figma

  • Developer Handoff: Use Figma’s developer handoff features to share design specifications, including:

    • CSS values

    • Spacing, padding, and margins

    • Fonts and colors

    • Design assets and exportable components

  • Framer Handoff: If using Framer for animations, share the interaction logic and animation details with the development team.

  • Documentation: Ensure all user flows, interactions, and visual styles are properly documented in Figma for easy reference.



6. Final Testing & Deployment

Objective: Ensure the website/web app meets design standards and functions well before launch.
Tools: Framer (for final testing)

  • Prototype Testing: Use Framer to test the final prototype across multiple devices and browsers. Ensure that animations, transitions, and interactions match the original design intent.

  • QA and Design Consistency Checks: Work closely with the development team to perform QA testing. Check for consistency between the coded website/web app and the design.



7. Post-Launch Iteration
  • Gather User Feedback: After launch, collect user feedback to identify any pain points or areas for improvement.

  • Iterate & Update: Based on the feedback, make iterative design changes in Figma and Framer for future updates.

Conclusion:

Using Framepad for ideation, Figma for UI design, and Framer for interactive prototyping provides a comprehensive workflow to streamline website and web app design. This approach enhances collaboration, creativity, and execution, ensuring a polished final product.